Lesson 3



Learning Goal: Students will learn how to use arguments to create shapes with different dimensions and characteristics.
Write your text here...Today I will…
distinguish between comments and lines of code
use comments as a reference for writing code
rename sprites
change parameters
differentiate between a string and integer
Learning Objectives
Students will know how to:
Distinguish between comments and lines of code
Use comments to help understand code
Use comments as a reference for writing code
Use the correct data type (string, integer, float) as arguments in commands
Use an event to make the program interactive