Lesson 7

Learning Goal: Students will be able to use random numbers, string concatenation, and type casting to add unpredictability to their programs.


Learning Objectives
Students will know how to:
Generate a random number within a certain range and store it in a variable
Display the value of a variable
Use str() to cast an integer/integer variable to a string so it can be concatenated with other strings
Use + as a math operator to add two integer variables
Today I will…
generate random dice rolls that generate a random number within a certain range
use a variable to store a random number that the program generates so the value can be used later in the program
use a text display tool to display a variable whose value changes each time your program runs.